Last updated: Feb. 13 2023
// QUICK INTRODUCTION
I’ve been making 2D games with Unity and C# since late 2014. I made games for iOS, Android, PC (Steam), and a little WebGL. I’m good at designing and implementing gameplay and game systems.
// INFO
Name: Luan Ha Quoc
Nickname: FVS
Gender: male
Country: Vietnam
Email: [email protected]
// TECHNICAL SKILLS
Language: C#
Software experience: Windows, Unity, Visual Studio, SmartGit
Main expertise: gameplay
Experienced skills:
+) Mobile: building games for iOS, Android with platform-specific functions like IAP, push/local notification, analytics, ads (from various networks/mediators), and some more 3rd party plugins.
+) Steam: building games for Steam store on PC, Mac, Linux with mouse/keyboard and full controller support. Integrating SteamWork function like leaderboard, achievements, and IAP.
+) Misc: writing/modifying simple Unity shaders.
// PROJECT EXPERIENCE
- Beat Stickman: Infinity Clones: https://store.steampowered.com/app/866010/Beat_Stickman_Infinity_Clones (also on iOS and Android)
- Beat Stickman: Beyond: https://store.steampowered.com/app/1494280/Beat_Stickman_Beyond
- Overwritten: https://store.steampowered.com/app/2182490/Overwritten_Defeat_The_Net
- Live Art: https://store.steampowered.com/app/2108310/Live_Art/
- Bouncy Basket: https://apps.apple.com/ma/app/bowling-ball/id1244953899
- A tower defense game: worked on gameplay for a company’s mobile tower defense game with millions of installs.
- A side-scroll running game: worked as the only programmer for the company’s mobile running game.